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Table 1 Demographics and prevalence of video gaming and gambling activities

From: Prevalence and types of video gaming and gambling activities among adolescent public school students: findings from a cross-sectional study in Italy

Ā 

Nā€‰=ā€‰502 (100%)

Age, mean (SD)

15.90 (1.93)

Gender

ā€ƒMale

161 (32.1)

ā€ƒFemale

340 (67.7)

ā€ƒOther

1 (0.2)

Area of residence

ā€ƒDowntown

84 (16.7)

ā€ƒSuburbs

139 (27.7)

ā€ƒCountryside

112 (22.3)

ā€ƒMountain

79 (15.7)

ā€ƒLake

88 (17.5)

School class

ā€ƒ3rd lower secondary school

107 (21.3)

ā€ƒ1st upper secondary school

43 (8.6)

ā€ƒ2nd upper secondary school

74 (14.7)

ā€ƒ3rd upper secondary school

79 (15.7)

ā€ƒ4th upper secondary school

105 (20.9)

ā€ƒ5th upper secondary school

94 (18.7)

History of at least one school failure, Yes

71 (14.1)

Gambling activity

ā€ƒNon-problematic gambler

97 (19.3)

ā€ƒAt-risk gambler

10 (2.0)

ā€ƒDisordered gambler

6 (1.2)

ā€ƒNon-gambler

Video gaming use

ā€ƒNon-problematic gamer

200 (39.8)

ā€ƒAt-risk gamer

72 (14.3)

ā€ƒDisordered gamer

22 (4.4)

ā€ƒNon-gamer

208 (41.4)

Interrelations between gaming and gambling activities

ā€ƒNot a gamer nor gambler

ā€ƒNon-problematic gamer and gambler

54 (10.8)

ā€ƒNot a gamer but at-risk gambler

1 (0.2)

ā€ƒNot a gamer but disordered gambler

1 (0.2)

ā€ƒNot a gambler but at-risk gamer

50 (10.0)

ā€ƒNot a gambler but disordered gamer

18 (2.6)

ā€ƒAt-risk gamer and gambler

2 (0.4)

ā€ƒDisordered gamer and gambler

2 (0.4)

ā€ƒNon-problematic gamer and non-gambler

142 (28.2)

ā€ƒNon-problematic gambler and non-gamer

22 (4.4)

ā€ƒNon-problematic gamer and at-risk gambler

4 (0.8)

ā€ƒNon-problematic gambler and at-risk gamer

18 (3.6)

ā€ƒNon-problematic gamer and disordered gambler

3 (0.6)

ā€ƒAt-risk gamer and disordered gambler

2 (0.4)

ā€ƒAt-risk gambler and disordered gamer

4 (0.8)